Combat

Main Actions
You cannot attack and cast a spell in the same turn unless stated otherwise. Even if you have extra attacks, you cannot use them if you choose to cast a spell."Attack Types"


 * - A basic close range attack. Uses your melee value which is determined by your athletics skill.
 * - A basic attack on distant enemies. Uses your ranged value which is determined by your precision skill.
 * - An ability you only use once certain requirements have been met.

"Spell Types"


 * - An aura that sticks to target creature or object providing a constant effect.
 * - A spell that can be played at any time you have priority.
 * - A basic spell that is cast on your turn.

Stealth Attacks
When performing a stealth attack you get to take a free turn before regular combat begins. To make a stealth attack you must succeed a stealth check against all present enemies perception. Anybody in your party who succeeds this stealth check may take the free turn. If anybody attempting a stealth check fails, nobody gets the free turn.